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Electronics tech Anything to do with the electronics in a model. Lights, Radio, ESC, Servo, Basic electrical. |
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Thread Tools | Display Modes |
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#1
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So...how about an excavator? How would you mix the sound? i have never operated a modern excavator.
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Scott "No load is too Small" |
#2
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My RC Excavator ( Bruder Cat conversion, no hydraulics) is powered by a 3S Lipo battery plugged directly into the Receiver with an inline uBEC to protect it. No motors. Everything is powered by servos, including the tracks. Thanks, Rodney Last edited by rson123; 08-19-2013 at 01:06 AM. |
#3
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Scott, excavators generally operate with the throttle set to the optimum rated engine speed for the best hydraulic performance. Since everything on an excavator is hydraulically driven, including the tracks and swing motor, there really isn't any need for the engine to idle down, unless the operator wants to run it slower for more precise operations that don't require a lot of hydraulic force and speed, like laying pipe or something similar.
The way that I would mix the sound on a model would be with the pump motor channel, or on a separate channel with a toggle switch or knob, so the engine speed could be controlled by the operator. Simply put, if the pump is running, the engine sound should be at an elevated RPM. This could get a little tricky if you are one of the guys who likes to mix the pump speed with the valves and stick movement, throttling back the pump motor to conserve power when you aren't using the hydraulic functions. If the sound unit is mixed to the pump motor, then the engine RPMs would fall off when the hydraulic sticks are in neutral, which may not be as realistic. Having the sound mixed to a separate channel would allow the operator to have direct control over the engine RPM, and yet the pump can go idle when the sticks are at neutral (in example when you swing the base but don't need to position the boom, stick, or bucket) and the machine will still sound right. Likewise, when using the tracks and traveling.
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Nathan |
#4
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Scott "No load is too Small" |
#5
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You could try using a three position switch for the mixing the sound:
Pos1 - sound off Pos2 - pump speed drives sound channel Pos3 - knob drives sound channel Cheers, AP |
#6
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You can do all that with the BEIER sound system. does the lights as well and sequences for servo's or sound and light etc.
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#7
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Has anyone experimented with an Arduino to control lighting? It does require direct programming, but there are tons of tutorials and source codes available.
arduino micro |
#8
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i have used the 9turbo system on a few trucks now (but, using servonaut for the sound) Rebuilt Wedico rig http://www.youtube.com/watch?v=CYuJazIlx08 Trailer and rig http://www.youtube.com/watch?v=aSrcxJBN8uU i don't use the sound system because it has a separate idle and acceleration file so, it sounds wrong to me but, it is worth it for the light control to me and people i have built machines for. What is cool is there are two auxiliary light outputs and only one extra channel is required to run it. i will try more sound and light kits soon.
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Scott "No load is too Small" |
#9
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how good is the 9turbo sound unit sound wise for engine and horn thanks.
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Zach The Bat Flowe Keep On Rollin. |
#10
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Not good..there is one sound file for idle and another for the revving so, when you give the vehicle throttle it sounds like a different engine from when it was at idle.
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Scott "No load is too Small" |
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