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Electronics tech Anything to do with the electronics in a model. Lights, Radio, ESC, Servo, Basic electrical. |
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Sticky toggle switch when flicking elevator stick up:
- Logical switch L5: a>x | elevator input | 60 - Logical switch L6: Stky | L5 | L5 - Special function: L6 | Overr.CHx | 100 Momentary switch when holding elevator stick down: - Logical switch L7: a<x | Elevator input | -60 - Special function: L7 | Overr.CHx | -100 Combined to toggle on or off high beams when flicking elevator stick up and flash high beams (optical horn)when holding elevator down, channel 6: - Input 6 elevator stick - Clear mix 6 - Logical switch L5: a>x | elevator input | 60 - Logical switch L6: Stky | L5 | L5 - Special function: L6 | Overr.CHx | 100 - Logical switch L7: a<x | Elevator input | -60 - Special function: L7 | Overr.CHx | 100 - Subtrim channel 6 to -100 if necessary. ^ This doesn't work if you want to use flight modes to change the assignments of the sticks. I just realized I could use logical switches in mixes, so this should work: - Input 6 elevator stick - Logical switch L5: a>x | elevator input | 60 - Logical switch L6: Stky | L5 | L5 - Logical switch L7: a<x | Elevator input | -60 - Mix 6: L6 as source. - Mix 6: Copy and paste the first line and add L7 as source and select "Multiply" as mix type. This should output a multiply mix of the states of L6 and L7 logical switches. Last edited by Wombii; 05-18-2019 at 07:33 PM. |
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